Mario Retrospective Part 2: “Platforming: IN 3D!!!!”

As much as I want to do a review on The Legend of Zelda: Breath of the Wild, everyone would be triggered by me saying that it is one of the best games ever, perfect tens for nearly every review, but that I still think The Legend of Zelda: Ocarina of Time is better. #oldies

Image credit: Pinterest.

5) Super Mario 64

I can’t tell you how many people have told me that this game was “beyond words.” This was a 3D game. Not like your Superman 64 or your Battlefield 1, but it was among the first of its kind. The last Mario game had a slew of controls, but this game breaks the all-time record. In addition to the START, A, B, L, R buttons and the Control Pad, the Nintendo 64 controller had a Control Stick, four directional C buttons, and the Z button as well. In addition to the 3D effect, this made the game something unforgettable. Rather than jump up and down, breaking your hands against bricks, you had to obtain Power Stars in certain missions in different stages. Not too special, you say, but the best part is that you can choose which World to go to, and most of the time you do not even have to do the mission assigned – for example, getting red coins instead of beating a boss. There are even secret Power Stars up for grabs. Naturally, this became the reference point for many other 3D games to come. With 120 Power Stars floating around, you’d better keep you hat on for this flight (that’s a pun), ’cause it’s a long one. I own, and still do play, the DS remake of this game, Super Mario 64 DS. I was still amazed at how great the original was. Did I mention the music was awesome?

5.5) Luigi’s Mansion

You know him, you love him, you gave him his own game, it’s Luigi, the taller yet younger and less confident Mario Bro! For the second time ever (look it up, because I’m not teaching history class) Luigi is the star of the show! When I played this game, I was honestly terrified of it, and thankfully I am not the only one. Luigi has won a new mansion, and as anyone would do, he wants to see it right quick. Luigi invites his brother Mario for a celebration, but there is a problem. First, Luigi never entered a contest to win a mansion. Second, the place is filled with ghosts. Third, Mario has been captured by the Boo family, and the only person that can help him is his short stack neighbor and his ghost-busting flashlight-vacuum combo. This game really freaked me out as a kid, as I cannot handle jump scares. This game was pretty big back in the day, and for some good reasons. Luigi was infamous for being a supporting character, and him having his own game was a treat for his fans. The gameplay was very simple and gave the player enjoyment through its fast-paced action and stage elements. In fact, the game was made to be somewhat easy and short in order for it to have replay value.

6) Super Mario Sunshine

Here is some awesome music to listen to while you read this entry.

My mother is from the tropical part of the earth (if you could call it that), so I had an instinct to play this game when I was 5-6, i.e., when I had an excuse to get it. I can hardly explain the possibilities this game has to offer. This game is a massive upgrade to its N64 predecessor; with over fourteen commands and the Gamecube controller’s button variety, this game was just waiting to break your fingers. The story may sound like it is from fan fiction, but trust me, it’s the real deal. Mario, Peach, her caretaker Toadsworth and some Toads go on vacation to Isle Delfino for a vacation. But during a infomercial, Peach sees a familiar figure running to and fro with Mario and Toadsworth daydream. After they land, the airstrip seems to be covered in goop, or paint, or chocolate, or whatever! Mario obtains a machine named F.L.U.D.D., that can luckily clean the paint. Then the unexpected happens; Mario is arrested and tried for vandalizing Isle Delfino and spreading the Shine Sprites, the souls of sunlight, from the Shine Gate. Being the cool guy he is, he takes the punishment like a man and cleans up the mess that this “Shadow Mario” has made. Who doesn’t like a game with a doppelganger? This game itself gives the player a huge sense of freedom, especially with the choice of doing missions in any place you want. As previously mentioned, the music is also amazing, and to quote Nintendo’s General Manager, “the way that everyone came together to work on this was like a party in the office. It was a lot of fun.”

6.5) Mario & Luigi: Superstar Saga

Like many of you, I did not know about this game at all until I bought at a used game store years ago. Good choice, too. Super Mario RPG (that’s a title) was great, but that was a long time ago. RPG-enthusiasts need a fresh Mario RPG that wasn’t 2D. And they got it, and then some. The plot is hilarious, as the Beanbean Kingdom tries to take over Mushroom Kingdom by making Peach speak in emoji bombs, so it’s up to Mario and Luigi to save the day. Yes, there is more than just Mario. Automatic plus one. Many reviews will point out the funny dialogue. You may be thinking “That’s a dumb aspect.” But that’s because the last Mario RPG, Paper Mario, rarely had funny dialogue, while Superstar Saga had it in nearly every rewarding cutscene. Perhaps the most famous feature of the game was the battle style. Rather than the traditional one or four characters to control, this game used only two, Mario and Luigi. It may sound simple, but it gets much deeper. Each can use their own solo commands, but by using Bro Points, Bros. Attacks can be used. Each Bros. Attack requires precise timing and coordination between the two brothers’ A and B buttons to successfully perform the attack. The battle becomes even more dynamic on the defense. Rather than sitting there, waiting for your damage to come, you can defend or even counter attack your opponents with precise timing. I could keep droning on and on about how good this is, but I still think that it is not as good as . . . to be continued.

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